Saturday, February 27, 2010

Week 7 - prepping for the Project Deliverable One deadline

Students had this week to get their files, wiki pages, and team pages in order before I grade everything covered in the Project Deliverable One.

Saturday, February 20, 2010

Week 6 - Sound Effects/Timer

This week we finished up the last two topics that will be graded during the first Project Deliverable. Next week I will give my students the week to do some "housekeeping" on their pages before I start grading all assignments and blogs Friday at midnight. I have also implemented a Class Structure area on MCTC's main wiki page here. The goal of this area is to explain to any newcomers to our wiki what the exact structure and expectations are for our students during their Gaming I and Gaming II classes.

Thursday, February 11, 2010

Week 5 - Collision Detection/Projectiles

This week we covered Collision Detection. I showed a couple of examples of increasing difficulty from my user page (http://www.myglife.org/usa/wv/mctcwiki/index.php/User:Smith288). The second day I showed students how to export symbol in actionscript so that they could run the attachmovie function to embed a dynamic number (similar to the carrot in the Mini Game tutorial). This allowed the students to spawn numerous enemies, and then destroy those enemies using numerous projectiles. Here are some of the highlights:

Bagh Nakh Kora
Use the W and S keys to move your gun up and down and to avoid the Troll King's projectiles. Click the Heal, Sniper, or Shoot buttons to do the action specified (Hint: aim for the head! sniper bullet does more damage than spread.). Be aware that when you fire the gun, there is a delayed reload time. Good Luck!


James0208

Monday, February 1, 2010

Week 4 - Project Planning Pages/Scrolling Background results

Today I printed out and talked to my students about their game related FLAs and SWFs. I expect by the end of the semester that all students will have at least 5 different game-related FLA and SWF files based on the topics covered in the Game Development topics. I also went more in-depth on the Project Deliverables required in my Gaming II class. If you are curious to see how I have implemented this, please go here. I do all of these things to help curve my student's procrastination.

Last week we went over the Scrolling Background topic. Here are some highlights from that assignment.

JustDieuIt


KraZy


Bagh Nakh Kora