Saturday, December 25, 2010

Wednesday, December 15, 2010

MCTC game presentations/semester over

MCTC had their game presentations over two days, December 9th and 14th. The presentations went well and can be viewed here. I look forward to Buffalo High School's presentations in January, and then Logan and Wheeling Park's at the end of the school year.

Friday, November 26, 2010

Happy Thanksgiving

I hope everyone enjoys their week off (if they are lucky like me!) from school to be thankful for all the wonderful friends and family they have in their lives!

Wednesday, November 10, 2010

Team game progress in full force

Most of my mentees have completely the paper prototype topics and have moved on to having their students start to work on their team games. Team pages are now alive and well with activity!

Thursday, October 21, 2010

Paper Prototypes just around the corner.

My mentees are either actively involved with creating and filming their paper prototypes, or it is just around the corner. I always find it thrilling when students put pencil to paper and are forced to conceptually their game ideas on paper. This is where many of your student's game idea "blind spots" can be spotted. Quiz students on the intricacies of their game ideas. At this point, they should be able to answer all of your questions. If not, more work needs to be done to flesh out the idea.

Tuesday, October 12, 2010

Mini Game in full force!

All of my mentees have started easing their way into the Mini Game topic. There have been (and will be) some bumps in the road along the way, but that is to be expected. It is our mistakes we learn from the most, the things we never forget. So, if a student hits a roadblock here and there, no sweat, once they fix that issue, they can learn from it and teach others how to avoid the same issue.

Monday, September 27, 2010

Progress Report 1 is dead and gone!

Progress Report 1 is now history! Everyone made it through alive with minor flesh wounds. Now we must focus our attention to our next foe to vanquish, Progress Report 2. Make haste! :-)