Saturday, December 13, 2008
It is over...for now.
Thursday was MCTC's Gaming I presentations. It went fabulous. I am a little disappointed with my attrition rate this semester, but I must say, the students that stuck with the class have awesome game ideas. Each student is taking to their games because they are their own. I do like the aspect of team collaboration, but on the other hand, there is something to be said for the love my students have poured into an idea that is truly theirs. I screencasted the presentations so that I can show the students in my spring semester Gaming I class. I believe showing these students up front what Gaming I alumni have accomplished using this new curriculum will help inspire my spring students. It should also give them an idea of the expectations of Gaming I. I am still coping with the idea of how I am going to teach a class of 30+ students. Don't get me wrong, I have taught several different classes in the classroom that we have that holds 32 students, but never have those classes required a thorough presentation at the end of the semester. Usually that room is for our Intro. to Computers classes which give Powerpoint Presentations, but I know that our gaming presentations are much more involved than that. I suppose this is something I will be thinking about when I start Winter break this Tuesday. I will have to turn in my spring syllabii right after the first of the year, so the number of days to schedule for presentations will be one of main topics I will tackle when revamping my Gaming I syllabus for spring.
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